Just like an actual rider, you’ll feel the impact of the bike as you land, and the rumble of less-than-smooth surfaces as you search for grip. More so than in DiRT 5 (which also has a native PS5 version), contact with the dirt and mud is pronounced and varies greatly from surface to surface. Obviously, Astro’s Playroom is a good demonstration of the controller, but MXGP 2020 is possibly the best implementation of the haptic/rumble features so far, thanks to the nature of the game. More specifically, the haptic feedback and rumble features that it has. A decent amount of updates will have been added by the end of next month, but there are still a few items (like online races for waypoint mode and a few more tracks to edit) that have a “tbd” release date.īut besides the extra polish, which is welcome even if it doesn’t overwhelm, the PS5 version does offer something that makes the experience better than on the PS4, and it’s something that you don’t get on Xbox either: support for the DualSense controllers. MXGP 2020 on the PS5 also suffers from the same problem that the PS4 version had in terms of content: some of it’s still in development and will be added to the game post-release. It’s a PS4 game that was upgraded, rather than a PS5 game that was downgraded to also work on a PS4 – we’re assuming that’s the shift we’ll see over the course of 2021. It’s not a difference of night and day though, because it’s clear very quickly that this is a game that was developed to run on the PS4 – with a level of detail in the textures and off-track activity that makes the experience feel less vibrant than you’d expect from a next gen game. MXGP 2020 on the PlayStation 5 features 4K visuals as well as a constant 60 frames per second framerate, so it ticks all of the usual boxes when it comes to next gen gaming – which during all of the promotions talked about frame rates and resolutions. ![]() Obviously, as with most games that make the leap to “next gen”, the visuals are going to be one of the first things anyone looks for. ![]() Now it’s here, and we’ve been able to hands on with. The next gen versions weren’t ready yet though, so PS5 and Xbox Series S/X owners had to wait a bit longer. MXGP 2020 Multiplayer Mode will be boosted with Dedicated Servers for a lag-free gameplay experience, and Race Director Mode* to create amazing Online tournaments, deciding starting positions, assigning penalties or choosing the cameras to focus on.A review for MXGP 2020? Didn’t we already do one? You’d be correct in thinking that, as MXGP 2020 for the PS4 came out just before the holiday break. And to create more fun in the Playground, the beloved Waypoint mode returns, now allowing races up to 4 players. Players can test their riding skills in the new setting inspired to Norwegian fjords terrains, and this year they can also free ride together with other 3 friends*. To enjoy free-roam riding, alone or with friends*, in MXGP 2020 returns one of the most beloved features, the Playground. All new tracks created can be shared online with friends. There will be 4 different terrain types that players can choose and customize – Plain, Quarry, Vineyard and Forest – to create the track of their dream. ![]() ![]() Thanks to the new Heightmaps feature, players can replicate the real MX tracks configurations, often built on hills and mountains, adding realism and all the challenges that real riders face during races. Official MXGP tracks aren’t enough? The Track Editor is back with some great features added in.
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